/* Copyright 2014 Jan Wolter */

#include "stack.h"
#include "found.h"

/* Array of foundation piles used in this game */
FoundStack *foundation;
int foundsize= 0;       /* current size of foundation array */

int (*superfound)(Stack *s, int index1, int len)= NULL;

void cleanFound() { }

void printFound(FILE *f, Stack *stks) { }

int sf_complete(Stack *src, int index1, int len) {return -1;}
